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Properties:

Note that in perceptual audio coding systems, there is both an analysis window and a synthesis window. That is, the sine window is deployed twice, first when encoding the signal, and second when decoding. As a result, the sine window is squared in practical usage, rendering it equivalent to a Hann window ($ \cos^2$ ) in the final output signal (when there are no spectral modifications).

It is of great practical value that the second window application occurs after spectral modifications (such as spectral quantization); any distortions due to spectral modifications are tapered gracefully to zero by the synthesis window. Synthesis windows were introduced at least as early as 1980 [188,43], and they became practical for audio coding with the advent of time-domain aliasing cancellation (TDAC) [189]. The TDAC technique made it possible to use windows with 50% overlap without suffering a doubling of the number of samples in the short-time Fourier transform. TDAC was generalized to ``lapped orthogonal transforms'' (LOT) by Malvar [138]. The modulated lapped transform (MLT) is a variant of LOT used in conjunction with the modulated discrete cosine transform (MDCT) [138]. See also [249] and [252].


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``Spectral Audio Signal Processing'', by Julius O. Smith III, (August 2008 Draft).
Copyright © 2008-08-13 by Julius O. Smith III
Center for Computer Research in Music and Acoustics (CCRMA),   Stanford University
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